This is a presentation contour model, at a scale of 1:1250, that shows the use of a particular technique we often suggest to our clients to show heavily treed areas on a model surface. We call it a “punched tree technique”. The way it works is that prior to cutting the contours into our foam blank, we map in the forest areas, and leave the foam there at a higher level. Then a texture that represents the treetops is punched into that surface using a custom tool. We use individual tree models to help to “soften” the hard edge of the tree blocks.
We think this strategy can be much more effective than using thousands of individual model trees which can be too visually busy, and divert attention away from the model’s focus.